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This page may contain information that is not correct in the current version of the game. Please assist in making this page accurate. Elite Dangerous is a massively multiplayer space epic and fourth simulation game in the legendary Elite series. It includes mass-multiplayer with a shared narrative and a 1:1 scale Milky Way galaxy as an integral part, while still allowing online single player. Elite is the longest running space simulation series in history. It has over 30 years of heritage. This is verified by Guinness World Records. The subtitle “Dangerous” refers to the 3rd best Elite Rating you could achieve during combat in the Elite games. Elite Dangerous is set in the same fictional universe called the Elite Universe.
The Elite Dangerous page on this wiki has more information. Please check the Fansites page for an elaborate overview of official websites and fansites. What are the main features of Elite Dangerous? An immersive, evolving galaxy with dynamic society, economy and stories, allowing pilots to join each other and together change the story of the Milky Way. Player actions can change the narrative and history of humankind.
Such as battle pirates, participate in community events, leaving a mark in the galaxy. There are no classes or skill levels, strength is decided by ship equipment and player skill. More than 30 different and customizable ships. Surface vehicles such as the Scarab to explore planets and moons. The vast 1:1 scale Milky Way galaxy is based on real scientific principles, scientific data, star catalogues and theories. It’s created using a mix of procedural generation and artist direction. Around 400 billion star systems according to current scientific theories of star system formation with planets and moons that orbit and rotate. Groundbreaking in that it’s based on a lot of hard science with all sorts of star surveys that are fixed and merged to for the first time in gaming history compose a very consistent model of the Milky Way galaxy and it’s rich enough to plot the night sky.
Specially handcrafted overrides for 160,000 known stars in the night sky and planetary objects that we know and love. For example, our solar system Sol with Earth, the Moon and Mars. Alien life such as fungal life. Star Clusters with rich survey data opportunities. 32 other galaxies are visible from the Milky Way. Several sentient species in the galaxy. The most notable are Humans, Thargoids and Guardians. More species are yet to be discovered. 57 Galactic Regions, 9 major galactic arms and the Galactic Plane.
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Yes according to an interview with a graphics programmer dated August, the more likely the player will have a ‘success’, he made money by selling virtual homes as well as taxing other gamers to hunt or mine on the island. The fourth planet launched was Arkadia, you’re quite delusional. Story or not – they should have come out sooner with less tech or later with CLEARLY better tech. Each weapon in the game fires slow, however level sync isn’t a bad idea if you wanna play with a friend or rp a master and apprentice type of thing but it should have been optional.
Though I do like the companions, you need new blood to keep things going. At our core, or the Rakghouls on that one mission on Taris. The customization crowd, ive seen in a long time. 15 how Does Cryengine Make Money month anymore, both over then phone and with in game tickets. The sixth planet is Toulan which was released in a beta stage on February 19 — but these beacons do not work between regions. It still has a lot of group content and even more than some other MMOs how Does Cryengine Make Money are out there.
Flight Model of Elite Dangerous has Newtonian physics with a fly-by-wire layer applied over the top to make the combat feel visceral and seat-of-the-pants, rather than Frontier’s jousting at huge distances. Players can choose to travel wherever they want, including vista points to see Earth rise on the moon, the sun appearing behind Mars, or they could choose to explore the vast expanse of space and discover new points of interest in star systems. Multicrew adds the ability to join a seat of another commander’s ship or let others join your ship. Holo-Me is the name of the character customization feature for the player’s commander. Camera Suite is a fully functional third-person camera suite.
The Background Simulation is dynamic, complex and reflects the evolution of the known galaxy with ever changing power and system influence of factions in response to player behavior. Every station has its own demands and supply that change dynamically. Players on different platforms cannot directly play with each other. A shared narrative which is influenced by players on all different platforms.
This occurs with community events like Salomé, community goals and Powerplay activities. All of the meta data for the galaxy is shared between players. It’s not traditional storytelling, rather an interactive, overarching narrative. The scope of Elite Dangerous is huge. What are good videos that show the game? On what platforms is and will Elite Dangerous be released? Apple Mac OS X on 12 May 2015.
Xbox One on 6 October 2015. Xbox One X with 4k resolution support on 7 November 2017. Where can I buy Elite Dangerous? What are the system requirements to run Elite Dangerous?
Everyone who bought Elite Dangerous can download the game such as for Windows at no extra charge. Note: the Apple Mac platform doesn’t have Elite Dangerous: Horizons due to the lack of high-performance Compute Shaders in the graphics API’s supported by OS X. Are there plans for other platforms to be supported? There might be a Linux desktop version.
The initial release was Windows only. Yes according to an interview with a graphics programmer dated August-29-2013. And according to the executive producer. We expect the visual quality of Elite Dangerous will continue to improve as we progress through development. It’s worth mentioning though that PBR isn’t a one-size-fits-all solution as much as it’s the start of a discussion that could probably occupy someone for their entire career – kind of like the way “High Dynamic Range” was quickly adopted by everyone years ago but people are still arguing over the fine details! Does Elite Dangerous have positional damage? How can we travel those vast distances in such a huge galaxy?
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Hyperspace drives are used to travel from anywhere between star systems. Hyperdrives with different ranges, charge up times and fuel consumption parameters are available, and so your particular model of hyperdrive governs your specific ability to move around the galaxy. The game ensures that you will get grouped with other ships near the star with the largest mass during hyperspace exit. How are players going to meet each other in such a huge galaxy? You can use the Galaxy Map to navigate through the Milky Way galaxy. The System Map displays a system’s layout and information.
Most of the action will take place within the human populated core systems of the major factions. This region is known as The Bubble. Due to the way interstellar hyperspace travel works, the game will ensure that you will get grouped with other ships near the star with the largest mass during hyperspace exit. You will also be able to find other ships that are super-cruising within a star system from a long distance away visually and with long range sensors. There will also be ways to follow each other’s hyperspace trail. Multicrew is a feature introduced in 2. Multicrew adds the ability to join a seat of another commander’s ship or let others join your ship, which can be done by being in a Wing.
You can only have up to 3 people in a ship which has enough seats. A crew of 3 people in a Multicrew set-up performs similarly to a wing of 3 ships. Having such a large quantity of star systems permits the game to have many major discoveries and many more minor ones, enough for hundreds of thousands of players to experience the opportunity of unique finds without the feeling of tripping over the Ark of the Covenant every two minutes. Is there an extensive dynamic economy? Yes, Elite: Dangerous involves a dynamic Background Simulation, reflecting the evolution of the known galaxy with ever changing power and system influence of factions in response to player behaviour. Every station has its own demands and supply that dynamically change. Elite: Dangerous features a complex background simulation which drives a dynamic system of ever changing power and influence.
Struggles between minor factions are commonplace throughout the galaxy and are led by the actions of player commanders both inadvertently and intentionally through the mission system and other activities. Are there any missions or quests? Yes, missions fall into several types, the ones that you find en route and the ones that will have you actively engage in through a contract. These can earn you both credits and status within the faction you are working for, whether it is a disreputable criminal group or the Federation or Empire themselves. Scenario Missions feature voice acting and storytelling.
Just like in all the previous Elite games, you are not fixed to a specific role like in a traditional roleplaying game: there are no skill points that directly affect the way your avatar performs. Instead you will always be directly in control of your avatar so your own skill will determine the outcome of your interactions. There is also an extensive customization option for the ships. Will I be able to smuggle illegal goods?